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Agents/2026-06-14Advanced

When Managed Agents Run in the Cloud, How Do You Hand Them Credentials?

The Antigravity 2.0 Managed Agents API runs agents in the cloud, away from your machine. Convenient, but the credential handling that was trivial on your own laptop suddenly gets hard. Here is a design for not handing over long-lived tokens, but issuing them per run and expiring them quickly.

Antigravity/2026-06-14Advanced

After Gemini 3.5 Flash Became the Default, Route Flash and Pro Per Task

Now that Antigravity's default Flash is Gemini 3.5 Flash, leaving everything on Flash wastes accuracy and forcing everything onto Pro wastes time. Here is a two-axis decision table for splitting work between Flash and Pro, plus the routing setup to wire it into your agents.

Tips/2026-06-13Intermediate

A Week of Coding Hands-Free with Antigravity 2.0's Live Voice Transcription

Antigravity 2.0 added Gemini Audio-based live transcription right inside the editor. After a week of using it in real work, here's an honest take on how it differs from external dictation tools, how it handles technical terms, and where it actually earns its place.

App Dev/2026-06-13Intermediate

Apple Foundation Models Are Now Free for Most Indie Apps — Three Questions That Decide What I Build

Apple Foundation Models are now free for developers under 2M first-time downloads. Three questions I used to decide which AI features belong in my wallpaper apps.

Antigravity/2026-06-12Intermediate

Measuring the Break-Even Point Between Google AI Pro and Ultra — 14 Days of Quota Data from Parallel Agent Runs

Is AI Ultra ($100/month, 5x the Pro limits) actually worth it? A Python harness that aggregates daily quota consumption from agent logs, 14 days of real measurements, and a formula that converts wait time into money to settle the question.

App Dev/2026-06-01Intermediate

Migrating Wallpaper Apps to Mandatory Edge-to-Edge on targetSdk 36 with Antigravity

The moment I bumped targetSdk to 36 (Android 16), the toolbar in my wallpaper preview screen slid under the status bar clock. Here is a working memo on handling the now-unavoidable edge-to-edge enforcement across several apps with Antigravity's agent.

App Dev/2026-05-25Advanced

Phasing AppLovin MAX into iOS with Antigravity Editor: A Four-Week Implementation Record

A four-week record of phasing AppLovin MAX into four wallpaper apps that had been running on AdMob alone. How I split the work between Antigravity Editor's Inline Edit and Agent Mode, settled the SDK initialization order, and designed the revenue verification gates—written with real code and the decisions behind each step.

App Dev/2026-05-16Intermediate

Surviving New iPhone Resolution Support with Antigravity — 29 Changes in DefineManager.h, One Honest Recap

A real-world account of updating Beautiful HD Wallpapers and three other iOS apps for iPhone Air (420×912) and iPhone 17 Pro (402×874). What Antigravity caught, what it missed, and the two-step prompt pattern that made the 29-edit process manageable.

App Dev/2026-05-10Intermediate

How Far Can Antigravity Maintain a 50M-Download App? A 12-Year Indie Developer's Field Test

I have run wallpaper and wellness apps as an indie developer since 2014, accumulating over 50 million downloads. Here is what Antigravity could and could not take over when I let it maintain that codebase, with the boundary lines I drew.

Integrations/2026-05-04Intermediate

Building Voice AI Apps with ElevenLabs and Antigravity — A Practical Development Guide

A hands-on tutorial for integrating ElevenLabs API into Antigravity projects, covering text-to-speech streaming, speech-to-text conversion, and building a voice AI assistant app. Includes real working code and cost planning for indie developers.

Agents/2026-04-28Advanced

Before Your Antigravity Agent Bill Goes Sideways: A Solo Developer's Forecast and Cutback Playbook

Discovering your monthly bill is an order of magnitude larger than expected is the first big trap of running agents. Here's the forecasting and cutback playbook I've built up as an indie developer, with concrete numbers, a working guardrail script, and the monthly review cycle I use.

Antigravity/2026-04-20Beginner

I Tried Google's Veo 3 — What It Can Do, What It Can't, and Whether It's Worth Your Time

An honest first look at Veo 3 from someone who builds apps and creates content. What actually works, what doesn't, and where indie developers and creators might find real value right now.