Splitting Daily Crashlytics Triage Across Five Antigravity Sub-Agents
Running six indie iOS and Android apps, the morning Crashlytics triage was draining me. I split the workflow across five Antigravity sub-agents (Fetcher, Classifier, Repro, Patch, PR) and locked their input and output to JSON schemas. Two weeks of production data shows where the human review boundary belongs.
When Antigravity Ignores Your AGENTS.md — How to Diagnose and Fix It
You dropped an AGENTS.md at the repo root with clear rules, but the agent still pulls in banned libraries and blows past your conventions. Here is how I diagnose and fix the three most common causes I have seen across more than a hundred Antigravity sessions.
Two Weeks of Letting Antigravity's Browser Sub-Agent Handle My Weekly AdMob Mediation Review
A field record of letting Antigravity's Browser Sub-Agent handle the weekly mediation waterfall review inside the AdMob console for two weeks. What I delegated, what I kept manual, the unexpected behaviors, and what the freed-up time actually surfaced.
Integrating Antigravity Agents into My Android Release Workflow — 3 Months of Honest Findings
Three months of running Antigravity Agents inside my Android release flow: where crash diagnosis landed, where it missed, how I turned staged-rollout Go/No-Go into a threshold dialog, and the context checklist that decides diagnostic accuracy.
Surviving New iPhone Resolution Support with Antigravity — 29 Changes in DefineManager.h, One Honest Recap
A real-world account of updating Beautiful HD Wallpapers and three other iOS apps for iPhone Air (420×912) and iPhone 17 Pro (402×874). What Antigravity caught, what it missed, and the two-step prompt pattern that made the 29-edit process manageable.
RecyclerView IndexOutOfBoundsException: The Defensive Copy Fix Antigravity Initially Missed
After 50+ RecyclerView crashes appeared in 28 days post-release, here's how I used Antigravity to debug the issue — and why the first suggestion missed the real cause.
Automating App Store Review Replies with Antigravity — Multilingual Workflow for a 50M-Download App
Real-world experience semi-automating App Store review replies across 8+ languages using Antigravity. Covers 30 reviews per session, the hidden 8-second rate limit, and tone guidelines that actually work.
Firebase Apple SDK Migration from CocoaPods to SPM: 3 Pitfalls from 4 Real Apps
With CocoaPods distribution ending in October 2026, here are the real pitfalls encountered migrating Firebase Apple SDK to Swift Package Manager across 4 iOS apps — and how Antigravity helped diagnose them.
Delegating iOS App Maintenance to Antigravity — An Honest 6-Week Report
A real-world account of using Antigravity for maintenance work on Beautiful HD Wallpapers (50M+ downloads). What worked, what didn't, and what the honest conclusion is for solo developers.
Using Claude Opus 4 / Sonnet 4 in Antigravity — Model Selection Strategy and Production Patterns
A practical guide to using Claude Opus 4, Sonnet 4, and Haiku 4.5 in Antigravity. Learn the decision framework and production implementation patterns for balancing cost, speed, and quality in real projects.
I Let Antigravity Take Over My 10-Year-Old Wallpaper App — What Happened Next Surprised Me
A real case study of handing a wallpaper app's Swift codebase — built since 2014 — to Antigravity's Background Agent. What it got right, what it missed, and what that taught me about AI-assisted refactoring.
What I Learned After Putting Antigravity to Work on 50M-Download Apps
An honest review from 12 years of solo app development and over 50 million total downloads — what Antigravity handles well, where it falls short, and what surprised me most.