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Agents/2026-07-17Advanced

Three Quarters of My Reference Notes Never Reached the Agent: Measuring What head Cuts Away

I fed reference notes to a scheduled agent with cat and head, and the lines that mattered were quietly cut. Here is the measurement, and how I replaced a line count with a section-level contract.

Agents/2026-07-16Advanced

When to Hand Your Agent the Next Instruction: Waiting, Interrupting, and Queuing, Measured

Antigravity v2.3.0 added message queuing and Send Now. I measured waiting, interrupting, and queuing against the same yardstick, found that 41% of queued instructions arrive stale, and cut rework from 22% to 9% with a twenty-line stamp.

App Dev/2026-07-14Advanced

When the Deploy Was Green but Users Still Saw the Old Build: Field Notes on a Gate That Verifies Your Shipped Commit Reached the Edge

When a deploy reports success but production keeps serving the old build, a post-deploy gate that verifies your shipped commit actually reached the edge via a build stamp closes the gap. Field notes with real operational numbers.

Integrations/2026-07-13Advanced

Pour Your Unattended Run Logs into SQLite and Count Failures Across Every Run

Running Antigravity CLI on an unattended schedule leaves a growing pile of JSON Lines logs. Instead of grepping files, I pour them into a tiny SQLite database and answer 'which step fails, and when' with a single query. Here is the ingest script, six diagnostic queries, and six weeks of real numbers.

Agents/2026-07-12Advanced

What to Delegate to an Antigravity Agent and What to Keep by Hand, After Two Weeks

After two weeks of handing my daily solo-dev tasks to Antigravity agents, a clear line emerged between the work I was glad to delegate and the work I had to pull back. A retrospective with the operational log.

Antigravity/2026-07-11Advanced

Are You Actually Using Every Permission You Granted? Tightening Antigravity's Unified Permissions from Real Usage Logs

Once you flip a unified permission policy to 'allow everything,' unused grants quietly pile up. This is the grant-to-usage reconciliation loop: match granted permissions against your action logs, revoke what was never exercised, and narrow what's too broad — with working TypeScript and real numbers from solo operation.

Antigravity/2026-07-07Advanced

Before Your Finger Learns the Approval Dialog: Folding Antigravity Permissions Into One Policy

Scattered approval dialogs, per-MCP allowlists, repeated re-auth. Built around Antigravity 2.2.1's unified permissions and OAuth keyring storage, here is how I fold every permission into a single policy and design away approval fatigue, with working code and measured numbers.

Antigravity/2026-07-02Advanced

Parallel Agents Multiply Artifacts Too — Designing Lifespans and Cleanup for Intermediate Outputs

Worktrees, screenshots, temp branches — parallel agents leave debris at parallel speed. A design for defining artifact lifespans and automating cleanup without ever destroying uncommitted work.

Antigravity/2026-06-29Advanced

Keep an Agent Running on a Nearly Empty Quota — Designing Graceful Degradation

When the monthly quota is almost gone, stopping the agent entirely is not the only option. Here is how to design graceful degradation — dropping capability one tier at a time while still producing valuable output — with policy code.

Agents/2026-06-29Advanced

Spotting Agents That Are Alive but Stuck — Designing a Progress Heartbeat and Watchdog

The process is alive but the work isn't moving — the nastiest state for a background agent. Here is how to switch from liveness to progress monitoring to detect it, and how to stop it safely, with working code.

Agents/2026-06-29Advanced

When Background Agents Run Twice — Stopping Double Execution with Leases and Fencing Tokens

The same scheduled job fires from two machines at once and they overwrite each other's output. Here is how to stop that failure mode at the root in Antigravity 2.0 background agents, using leases and fencing tokens, with working code.

Agents/2026-06-28Intermediate

Treating Built-in Guide Skills as Design Assets, Not Throwaway Prompts

Antigravity v2.2.1 added built-in Guide skills. Here is a concrete structure and set of judgment calls for running them as version-controlled, shared design assets instead of one-off instructions.