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How Far Can Android Studio's Migration Agent Take iOS Code Into Kotlin? A Hands-On Evaluation

I fed one screen of my ukiyo-e wallpaper app to Android Studio's migration agent. What the generated Kotlin got right, the 12 fixes it needed, and the review workflow I now run before accepting any of it.

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For close to a decade I have maintained the iOS and Android versions of my ukiyo-e wallpaper app as two separate native codebases. As an indie developer, implementing every feature twice had simply become part of life. So when Android Studio's migration agent was announced — a preview feature that analyzes React Native, web framework, or iOS code and migrates it to a native Kotlin app — my first reaction was not excitement. It was suspicion.

The pitch is that migrations which used to take weeks now take hours. That is not a claim I was willing to accept without testing it against my own code. So I carved out a single screen from a real app, handed it to the migration agent, and read every line of the Kotlin it produced. The short version: structural translation exceeded my expectations, lifecycle interpretation was exactly as dangerous as I feared, and the agent refuses to touch ads or billing at all. Each of those three layers deserves a closer look.

What "Weeks Become Hours" Actually Means — How the Migration Agent Works

The migration agent operates in three stages.

  • Analysis: it maps your screens, data flows, and dependencies, then produces a migration report
  • Planning: it proposes a per-screen, per-module migration plan, showing which UIKit constructs map to which Compose constructs
  • Generation: it outputs a Kotlin + Jetpack Compose project

It accepts three source families — React Native, web frameworks, and iOS — and I deliberately chose the hardest of the three to reason about: iOS to Kotlin. Google also shipped Android Bench alongside it, a benchmark for measuring how well LLMs handle Android development tasks. Releasing a migration tool and a public yardstick for judging its output at the same time reads, to me, as a statement of confidence.

One caveat before the details: this is a preview feature, and the behavior described here may change. Treat this as a field note from one indie developer's codebase in June 2026, not a permanent specification.

The Test Subject — One Category Screen From a Wallpaper App

I did not feed it the whole project. My standing rule is to hand agents work in units I can actually review, and the migration agent is no exception. Accepting hundreds of generated files before you understand the tool's habits leaves you with no realistic way to inspect any of them.

I picked the category grid screen because it concentrates everything typical about a small indie app into one place.

  • A UICollectionView grid with asynchronous image loading
  • A branch that shows or hides ad cells depending on purchase state (whether the user bought ad removal)
  • Lifecycle handling that re-checks purchase state every time the screen reappears

For the record: the input was roughly 2,100 lines of Swift including related classes. From analysis report to a building project took about 40 minutes, of which the agent's own processing was around 25. It generated 38 files. Measured on a single screen, "hours, not weeks" is not an exaggeration. The real question is not the clock time. It is what is inside those files.

Thank you for reading this far.

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What follows includes implementation code, benchmarks, and practical content we hope you'll find useful. This site runs without ads — server and development costs are supported entirely by members like you. If it's been helpful, we'd be truly grateful for your support.

WHAT YOU'LL LEARN
You can now judge which parts of an iOS-to-Kotlin migration the agent handles reliably and which parts always remain hand work, based on real generated output rather than marketing claims
You'll learn how to run a four-point acceptance review on generated Kotlin, including a ready-to-reuse Antigravity reviewer playbook
You will be able to decide whether the migration agent fits your project as a first-draft generator or as a way out of maintaining two native codebases
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