Figma MCP or Stitch MCP: Choosing by Whether the Screen Already Exists
When you turn a screen into code, which MCP should Antigravity talk to: Figma or Stitch? One question settles it: does the correct screen already exist? Here is the rule I use, a switching routine, and a small script for the days I can't decide.
Running a Solo AI Studio with Antigravity × Google AI — Automating Every Stage of App Development as One Developer
How to combine Antigravity 2.0 and Antigravity CLI with Stitch and Veo 3 into a pipeline that takes an app from design through implementation, testing, asset generation, and App Store submission, driven by one developer. Covers where to delegate to agents and the operational pitfalls.
Building a Store Asset Production Environment in Antigravity — Stitch × Figma × MCP Workspace
Learn how to integrate Stitch, Figma, and MCP into Antigravity for a unified App Store and Google Play asset production workspace
Stitch × AI — Style Consistency and Variation Generation for 2D Game Assets
Master visual style consistency for game assets using Stitch's AI. Create comprehensive style guides and auto-generate character variations, items, and backgrounds while maintaining cohesive design.
Google Stitch × Antigravity — A Design-First AI Development Workflow
Learn how to combine Google Stitch's design capabilities with Antigravity's development power to create a seamless design-first AI workflow.